Irene is our new map. It is our most intensive project to date, with almost a year of planning to ensure it is our best project yet. Based on European and west-coast North American cities, Irene is a large 10,000 diameter map that focuses on creative realism and conceptual design. What are the world rules? Being an important world, experts, curators, and helpers can build here. This keeps the build high quality and ensures no random structures that interfere with the world's plan. These individuals with building permissions have full WorldEdit and VoxelSniper to assist them with building projects in the world. Projects in Irene typically consist of creating buildings for the city, creating infrastructure such as roads and rail-links, filling interiors for structures and populating roads with vehicles. Senior staff typically plan regions of Irene and dictate what needs to be done, as to help give experts their tasks. Curators also lead large tasks and regions, such as parts of the skyline, major roads, small towns in the city-state, and terrain. Experts are given individual tasks to help creating Irene, these include building planned roads, suggesting ideas for the city, building other planned structures. Where can I build? If you wish to build in Irene, but are not either of the required ranks. You can build in Builder Plots, Visitor Plots, Ebonia, or Flaetea. You can also apply for Expert to build here if you meet the criteria, you can view how to apply for Builder, Expert or any of the other ranks in our other post "How Ranks Work".